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The first stages of modeling a fully-rigged human character. Okay, it's a robot, but still. It's some sort of vintage automaton that's traveled the world on passenger ships, only it went with the baggage. Maybe it did construction work in Europe in the 1920s. One of the fun things about modeling is coming up with a backstory for why the model looks the way it does. So far, this piece was created using mostly primitives, but I may need splines and extrusions for the second half. The metal textures and suitcase stickers were fashioned using existing photographs, which are tricky to get right and still need tweaking. I used an existing 3D model of a human skeleton to get the proportions correct. Now on to the hands.